Game Projects

UI Programmer

Developed by: Star Vault

UI Programmer

Developed by: Star Vault

Programmer

Contributions:
* Gameplay Programming  (OVERPASS™)
   * Time trials game mode, including counting lap times and completion.
   * Tools to facilitate game mode programming
   * General help structures for game modes
* Tools Programming  (OVERPASS™)
   * User interface including menus, ingame UI and result screen for the time trials game mode
   * Help structure for GUI
* Servers, Web, Database
   * Backend system for web site and game ranking
   * Implementing web modules for news feed

Work Tools:  Unity Pro 3D, MS Visual Studio, SVN, Filezilla, WinSCP, AWS (Amazon Web Services)
Programming Languages:  C#,  JavaScript
Work Method: Agile development method with Scrum.

OVERPASS™ and Aqua Moto Racing Utopia™ is available on PC, PlayStation 4, Xbox One and Nintendo Switch.

Developed by: Zordix Racing

Specification:
Genre: Party
Development: 10 weeks halftime (4hrs/day)

Role: C++ and C# Programmer

Contributions:
* UI Tool
* Programmed a result screen
* Collect data from the match to be used as statistics on the results screen.

Team Members

Programmers:
Angelo Logahd, Robin Jacobsen, Andreas Lasses, Simon Skogsrydh,
Tobias Erlandsson, Erik Paldanius, Marcus Holst, Ylva Werner

Artists:
Robin Tran, Anniken Arfvidsson, Christer Degerman, Elise Fogelström

Level Designers:  
William Karlsson, Julia Holmlund, Adam Persson